Most of my project are school projects. I'll be adding more projects as I get to it.
Here's some of my animation work so far. It is a collection of different fields of animation to show some variety.
Next to the characters and scenery in my demo reel, I have some examples of my early hard surface modeling work.
It's all about light! During my studies I've had a lot of small 5 day project to light a little scene. Most of the scenes were given to me and none of them had shaders or lights.
From the rotoscoping and tracking to 2.5D relighting and 3D scenes in Nuke over the course of a year I've had the opportunity to learn and explore Foundry's Nuke.
Here are some examples of my work in compositing so far just to show my basic understanding of the software. Even in the smallest project I tried to keep the comp clean and organized.
Modern housing problems need modern solutions. As part of my education I learned how to realisticly showcase materials and keep to specific measurements.
Every now and then people ask me to help out with logos in 3D and 2D, so by now I have loads of done projects to show for. Mostly simple and fast but most of them are in use all over.
Since I wasn't able to work with a lot of 3D animation/visual effects lately, I have started to get into 3D printing and painting models.
My passion for creative work shows in my hobby projects - mostly for D&D, DSA 5 and Warhammmer 40K!
My goal is not just showing off my lovely projects but also showing the fact that I'm always trying to implement all aspects of my creativity into my projects and that I have a wide variety of skills.
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